I wonder if this is partially down to the autism, but I can get really lost in stuff like first person shooter games.
I have this issue more with 6th gen console era games and earlier. When I played Doom and Duke Nukem 3D, I often got lost. I think it's down to the more "primitive" graphics. Things look more "samey" (because there's literally less textures in these games.)
Oh my god Metal of Honor: Rising Sun was ass. Specifically the Guatemala level.
Do you like various shades of green and brown? Because lady do I have an Unreal Engine map for you to enjoy!
Everything looks identical. I fucking mean it. You're surrounded by the same exact low res 2D texture of 👋forest👋 plastered onto the walls surrounding the playable area.
There are no landmarks. There are multiple circular paths. The path forward is extremely difficult to pick out.
Fucking god awful, absolutely sucked any and all good will I had towards the game.
I do wonder if this is related to me also being absolutely TERRIBLE at looking for stuff. Especially if it's someone asking me to grab something I've never seen before.
imogen_underscore [it/its, she/her] - 5day
i installed the bench warp mod in hollow knight because i didn't enjoy the staring at the map and navigating/backtracking areas aspect at all. but i think my sense of direction is worse in 2d world than 3d
9
StillNoLeftLeft [none/use name, she/her] - 5day
It was a running joke in my guild on how I always got lost in WoW and often needed someone to guide me or get me from somewhere. It took a lot of repetition to learn to navigate in some places. Once I know them though, I know them forever, like even now (it's been over 5 years since I touched the game).
Didn't know the audhd bit at the time, but have wondered about this. Along with how I only ever could bring myself to play the one class I liked and had originally chosen and kept it always looking a lot like myself, relating to it a lot. Only ever really played one spec too, even when it was shit.
I was really good at raiding and mythic+ though, but always got lost the first weeks trying to get to those. And definitely would also get lost in the instances if left alone.
8
Arahnya [fae/faer, he/him] - 5day
well, there is like a lot of games that have this issue, especially older ones -- I actually think that newer graphics are harder for me to parse. Simple polygons translate well for me. Extremely graphic detailed worlds have so much information going on that I get lost in all the detail.
however, one of my earliest experiences playing everquest involve me having great anxiety about dying in a spot that I wouldn't be able to find my way back to, because that game was so massive and hard for me to find my way around. I think I fell off a boat and drowned and deleted my character. 😂
7
Ildsaye [they/them] - 5day
Doom and Duke Nukem 3D were also made when major first person shooters were allowed to have unforgiving mazes and puzzles, and other such difficulties besides bad guys killing you.
6
MeetMeAtTheMovies [they/them] - 5day
I learned my sense of direction playing 2D Zelda games and am now permanently nerfed by the fact that real life isn’t top-down
5
robotElder2 [he/him] - 5day
All the time but I have no sense of direction irl either. What I would give to have a real life minimap.
4
userse31 [it/its, he/him] - 5day
The odd thing is I'm pretty average with IRL navigation.
2
Inui [comrade/them] - 5day
I quit playing Star Wars Dark Forces because I spent like a half hour running in circles around a map looking for a key? A door? I don't remember. But I could not progress. Getting lost like that is my biggest pet peeve with games. Like I don't want Skyrim compass in all games and sometimes getting lost and finding interesting encounters is fun. In games like that, it's just frustrating though.
I'm pretty bad with directions irl too and need to force myself not to use GPS and walk a route a few times to remember where I'm at. Really pay attention to landmarks or street names.
3
SorosFootSoldier [he/him, they/them] - 5day
YES ME. In FFXI I still can't find my way around Windurst without the map.
3
Acute_Engles [he/him, any] - 5day
A common occurrence when my friends and i would play games like rust or ark or the forest was me getting completely lost, totally going a different way than i though i had been and everyone had to work together to figure out where i was and how to get me back.
TERRIBLE at looking for stuff. Especially if it's someone asking me to grab something I've never seen before
Yeah if I've seen something i can visualize where it was when i saw it, usually. Otherwise no idea.
3
Simon_Shitewood @lemmy.ml - 5day
Personally I'm great at navigating in games and real life, but my best friend is terrible at it. Drives me up the wall, especially in stuff like Darktide or Helldivers WHEN WE'RE MEANT TO BE A TEAM ANGUS, WHY DID YOU START A FIGHT HALFWAY ACROSS THE FUCKING MAP WHILE I WASN'T LOOKING?!
Anyway, I'm AuDHD and he's neurotypical as far as we know so I don't think it's specifically related to autism.
2
BettercallMao [none/use name] - 5day
It is AI era.
How do you know you really got lost or the game wrote new lines creating a situation where you becoming lost was inevitable?
If our reality is based on chaos, can we expect previsibility and order as consequences?
1
userse31 [it/its, he/him] - 5day
....What?
5
Salah [ey/em] - 5day
Yes I get lost and I’m never able to follow the path that is intended in story games because it doesn’t make sense to me so I get stuck
1
ExistentialNightmare - 4day
Not really, I might wander off when my attention is poorly regulating itself but I'm very good with using maps for some reason and my strong visual memory means I always seem to figure out where I'm at and where I need to go.
userse31 in neurodiverse
Anyone else prone to getting lost in video games?
I wonder if this is partially down to the autism, but I can get really lost in stuff like first person shooter games.
I have this issue more with 6th gen console era games and earlier. When I played Doom and Duke Nukem 3D, I often got lost. I think it's down to the more "primitive" graphics. Things look more "samey" (because there's literally less textures in these games.)
Oh my god Metal of Honor: Rising Sun was ass. Specifically the Guatemala level.
Do you like various shades of green and brown? Because lady do I have an Unreal Engine map for you to enjoy!
Everything looks identical. I fucking mean it. You're surrounded by the same exact low res 2D texture of 👋forest👋 plastered onto the walls surrounding the playable area.
There are no landmarks. There are multiple circular paths. The path forward is extremely difficult to pick out.
Fucking god awful, absolutely sucked any and all good will I had towards the game.
I do wonder if this is related to me also being absolutely TERRIBLE at looking for stuff. Especially if it's someone asking me to grab something I've never seen before.
i installed the bench warp mod in hollow knight because i didn't enjoy the staring at the map and navigating/backtracking areas aspect at all. but i think my sense of direction is worse in 2d world than 3d
It was a running joke in my guild on how I always got lost in WoW and often needed someone to guide me or get me from somewhere. It took a lot of repetition to learn to navigate in some places. Once I know them though, I know them forever, like even now (it's been over 5 years since I touched the game).
Didn't know the audhd bit at the time, but have wondered about this. Along with how I only ever could bring myself to play the one class I liked and had originally chosen and kept it always looking a lot like myself, relating to it a lot. Only ever really played one spec too, even when it was shit.
I was really good at raiding and mythic+ though, but always got lost the first weeks trying to get to those. And definitely would also get lost in the instances if left alone.
well, there is like a lot of games that have this issue, especially older ones -- I actually think that newer graphics are harder for me to parse. Simple polygons translate well for me. Extremely graphic detailed worlds have so much information going on that I get lost in all the detail.
however, one of my earliest experiences playing everquest involve me having great anxiety about dying in a spot that I wouldn't be able to find my way back to, because that game was so massive and hard for me to find my way around. I think I fell off a boat and drowned and deleted my character. 😂
Doom and Duke Nukem 3D were also made when major first person shooters were allowed to have unforgiving mazes and puzzles, and other such difficulties besides bad guys killing you.
I learned my sense of direction playing 2D Zelda games and am now permanently nerfed by the fact that real life isn’t top-down
All the time but I have no sense of direction irl either. What I would give to have a real life minimap.
The odd thing is I'm pretty average with IRL navigation.
I quit playing Star Wars Dark Forces because I spent like a half hour running in circles around a map looking for a key? A door? I don't remember. But I could not progress. Getting lost like that is my biggest pet peeve with games. Like I don't want Skyrim compass in all games and sometimes getting lost and finding interesting encounters is fun. In games like that, it's just frustrating though.
I'm pretty bad with directions irl too and need to force myself not to use GPS and walk a route a few times to remember where I'm at. Really pay attention to landmarks or street names.
YES ME. In FFXI I still can't find my way around Windurst without the map.
A common occurrence when my friends and i would play games like rust or ark or the forest was me getting completely lost, totally going a different way than i though i had been and everyone had to work together to figure out where i was and how to get me back.
Yeah if I've seen something i can visualize where it was when i saw it, usually. Otherwise no idea.
Personally I'm great at navigating in games and real life, but my best friend is terrible at it. Drives me up the wall, especially in stuff like Darktide or Helldivers WHEN WE'RE MEANT TO BE A TEAM ANGUS, WHY DID YOU START A FIGHT HALFWAY ACROSS THE FUCKING MAP WHILE I WASN'T LOOKING?! Anyway, I'm AuDHD and he's neurotypical as far as we know so I don't think it's specifically related to autism.
It is AI era.
How do you know you really got lost or the game wrote new lines creating a situation where you becoming lost was inevitable?
If our reality is based on chaos, can we expect previsibility and order as consequences?
....What?
Yes I get lost and I’m never able to follow the path that is intended in story games because it doesn’t make sense to me so I get stuck
Not really, I might wander off when my attention is poorly regulating itself but I'm very good with using maps for some reason and my strong visual memory means I always seem to figure out where I'm at and where I need to go.